You should place the wager after the establishment of the point. In the identical means that a come wager is similar to a cross line guess, a do not come guess is similar to a don't cross wager. Like the come, the do not come can solely be guess after some extent has already been established as it is the same as a don't pass line wager when no point is established. If a 12 is rolled, it's a push (subject to the identical 2/12 swap described above for the do not pass bet). If, instead, the roll is four, 5, 6, eight, 9, or 10, the don't come guess might be moved by the base vendor onto a field representing the quantity the shooter threw.